THE TYPE LAB

Find your advantage.

One move. Two defending types. Every possibility.

Standard type chart · Gen VI onward

Attacking move

Defending Pokémon

TYPE EFFECTIVENESS
fire
watersteel
1×

Normally effective

0.5× vs water × 2× vs steel

Dual-type effectiveness is the product of the two individual matchups.

The defensive picture

All incoming move types against water / steel

Weak to More damage

electric2×
fighting2×
ground2×

Resists Less damage

normal0.5×
water0.5×
ice0.25×
flying0.5×
psychic0.5×
bug0.5×
rock0.5×
dragon0.5×
steel0.25×
fairy0.5×

Immune to No damage

poison0×
Normal damage · 4 types
firegrassghostdark

This is a type-effectiveness calculator, not a full damage simulator. Abilities, items, weather, move-specific exceptions, Terastallization, and battle stats are not included. Matchups come from PokéAPI’s current standard type chart.