THE TYPE LAB
Find your advantage.
One move. Two defending types. Every possibility.
Attacking move
Defending Pokémon
TYPE EFFECTIVENESS
fire
steelrock
1×
Normally effective
2× vs steel × 0.5× vs rock
Dual-type effectiveness is the product of the two individual matchups.
The defensive picture
All incoming move types against steel / rockWeak to More damage
water2×
fighting4×
ground4×
Resists Less damage
normal0.25×
ice0.5×
0.25×
psychic0.5×
bug0.5×
rock0.5×
dragon0.5×
fairy0.5×
Immune to No damage
poison0×
Normal damage · 6 types
fireelectricgrassghostdarksteel
This is a type-effectiveness calculator, not a full damage simulator. Abilities, items, weather, move-specific exceptions, Terastallization, and battle stats are not included. Matchups come from PokéAPI’s current standard type chart.