THE TYPE LAB
Find your advantage.
One move. Two defending types. Every possibility.
Attacking move
Defending Pokémon
TYPE EFFECTIVENESS
fire
poisonnormal
1×
Normally effective
1× vs poison × 1× vs normal
Dual-type effectiveness is the product of the two individual matchups.
The defensive picture
All incoming move types against poison / normalWeak to More damage
ground2×
psychic2×
Resists Less damage
grass0.5×
poison0.5×
bug0.5×
fairy0.5×
Immune to No damage
ghost0×
Normal damage · 11 types
normalfirewaterelectricicefightingrockdragondarksteel
This is a type-effectiveness calculator, not a full damage simulator. Abilities, items, weather, move-specific exceptions, Terastallization, and battle stats are not included. Matchups come from PokéAPI’s current standard type chart.