THE TYPE LAB
Find your advantage.
One move. Two defending types. Every possibility.
Attacking move
Defending Pokémon
TYPE EFFECTIVENESS
fire
ground
1×
Normally effective
1× vs ground × 1× vs flying
Dual-type effectiveness is the product of the two individual matchups.
The defensive picture
All incoming move types against ground / flyingWeak to More damage
water2×
ice4×
Resists Less damage
fighting0.5×
poison0.5×
bug0.5×
Immune to No damage
electric0×
ground0×
Normal damage · 11 types
normalfiregrasspsychicrockghostdragondarksteelfairy
This is a type-effectiveness calculator, not a full damage simulator. Abilities, items, weather, move-specific exceptions, Terastallization, and battle stats are not included. Matchups come from PokéAPI’s current standard type chart.