THE TYPE LAB
Find your advantage.
One move. Two defending types. Every possibility.
Attacking move
Defending Pokémon
TYPE EFFECTIVENESS
fire
groundfighting
1×
Normally effective
1× vs ground × 1× vs fighting
Dual-type effectiveness is the product of the two individual matchups.
The defensive picture
All incoming move types against ground / fightingWeak to More damage
water2×
grass2×
ice2×
2×
psychic2×
fairy2×
Resists Less damage
poison0.5×
bug0.5×
rock0.25×
dark0.5×
Immune to No damage
electric0×
Normal damage · 7 types
normalfirefightinggroundghostdragonsteel
This is a type-effectiveness calculator, not a full damage simulator. Abilities, items, weather, move-specific exceptions, Terastallization, and battle stats are not included. Matchups come from PokéAPI’s current standard type chart.