THE TYPE LAB
Find your advantage.
One move. Two defending types. Every possibility.
Attacking move
Defending Pokémon
TYPE EFFECTIVENESS
fire
electricnormal
1×
Normally effective
1× vs electric × 1× vs normal
Dual-type effectiveness is the product of the two individual matchups.
The defensive picture
All incoming move types against electric / normalWeak to More damage
fighting2×
ground2×
Resists Less damage
electric0.5×
0.5×
steel0.5×
Immune to No damage
ghost0×
Normal damage · 12 types
normalfirewatergrassicepoisonpsychicbugrockdragondarkfairy
This is a type-effectiveness calculator, not a full damage simulator. Abilities, items, weather, move-specific exceptions, Terastallization, and battle stats are not included. Matchups come from PokéAPI’s current standard type chart.