THE TYPE LAB

Find your advantage.

One move. Two defending types. Every possibility.

Standard type chart · Gen VI onward

Attacking move

Defending Pokémon

TYPE EFFECTIVENESS
fire
darkground
1×

Normally effective

1× vs dark × 1× vs ground

Dual-type effectiveness is the product of the two individual matchups.

The defensive picture

All incoming move types against dark / ground

Weak to More damage

water2×
grass2×
ice2×
fighting2×
bug2×
fairy2×

Resists Less damage

poison0.5×
rock0.5×
ghost0.5×
dark0.5×

Immune to No damage

electric0×
psychic0×
Normal damage · 6 types
normalfiregroundflyingdragonsteel

This is a type-effectiveness calculator, not a full damage simulator. Abilities, items, weather, move-specific exceptions, Terastallization, and battle stats are not included. Matchups come from PokéAPI’s current standard type chart.